/*---------------- FILE HEADER --------------------------------------- This file is part of Geoide. Copyright (C) 2005-2006 by: IDgis B.V. http://www.idgis.nl This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact: Herman Assink IDgis bv P.O. Box 15 7450 AA Holten The Netherlands E-Mail: herman.assink@idgis.nl * @version 1.4.0 * @author IDgis team * ------------------------------------------------------------------------*/ import nl.idgis.giclient.geoma.LinearRing; import nl.idgis.giclient.geoma.Point; import nl.idgis.giclient.geoma.Polygon; class nl.idgis.giclient.geoma.Circle extends Polygon { private var numPoints:Number = 100; // Actual number of points in ring will be 1 more, because first/last point will occur twice. private var centerPoint:Point = null; function Circle(srsName:String, exteriorRing: LinearRing) { super(srsName, exteriorRing); centerPoint = super.getCenterPoint(); } function addPoint(point:Point):Void { } function addPointN(point:Point):Void { } function removePoint(point:Point):Void { } function setPointXY(x:Number, y:Number):Void { var radiusPoint:Point = Point(exteriorRing.getPoints()[0]); radiusPoint.setXY(x, y); var centerPoint:Point = getCenterPoint(); var radius:Number = getRadius(); var angle:Number = getAngle(); var points:Array = new Array(radiusPoint, radiusPoint); var linearRing:LinearRing = new LinearRing(getSRS(), points); var dx:Number = -1; var dy:Number = -1; var xpoint:Number = -1; var ypoint:Number = -1; for (var i:Number = 1; i < numPoints; i++) { dx = radius * Math.cos((2 * Math.PI) * i * (1 / numPoints) + angle); dy = radius * Math.sin((2 * Math.PI) * i * (1 / numPoints) + angle); xpoint = centerPoint.getX() + dx; ypoint = centerPoint.getY() + dy; linearRing.addPoint(new Point(getSRS(), xpoint, ypoint)); } linearRing.setSuperGeometry(this); exteriorRing = linearRing; // geometryEventDispatcher.changeGeometry(this, permanent); } function move(dx:Number, dy:Number):Void { super.move(dx, dy); centerPoint.move(dx, dy); } function getCenterPoint():Point { return centerPoint; } function setRadius(radius:Number, permanent:Boolean):Void { var centerPoint:Point = getCenterPoint(); setPointXY(centerPoint.getX() + radius, centerPoint.getY()); } function getRadius():Number{ var radiusPoint:Point = Point(exteriorRing.getPoints()[0]); var centerPoint:Point = getCenterPoint(); var distanceX:Number = radiusPoint.getX() - centerPoint.getX(); var distanceY:Number = radiusPoint.getY() - centerPoint.getY(); var radius:Number = Math.sqrt((distanceX * distanceX) + (distanceY * distanceY)); //if (radius < 1) { // radius = 1; //} return radius; } function getAngle():Number { var radiusPoint:Point = Point(exteriorRing.getPoints()[0]); var centerPoint:Point = getCenterPoint(); var dx:Number = radiusPoint.getX() - centerPoint.getX(); var dy:Number = radiusPoint.getY() - centerPoint.getY(); var angle:Number = Math.atan2(dy, dx); return angle; } function clone():Circle { var extRing:LinearRing = getExteriorRing(); var cloneRing:LinearRing = extRing.clone(); return new Circle(getSRS(), cloneRing); } }